MrMetalFTP v2.1 Copyright 2004
code by MrMetal,
find this script here
contact me : email, #lover on Qnet.
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moviemaking.cfg
//Enable cheats for demo viewing to be able to disable certain things such as mat_postprocess
//sv_cheats 1
//cvar_unhide_all (Opening up all command opportunities or atleast more that are available)
//Set video mode (Width, Height, Windowed = 1, Fullscreen = 0)
mat_setvideomode 1280 720 1
//Bind console to your key of choice
//bind F1 "toggleconsole"
bind ALT "demoui"
//host_sync_fps 1
//host_thread_mode 0
//mat_queue_mode 0
//Viewmodel settings, i just put these in to max things out - the max is 68, 2.5, 2, -2
//viewmodel_fov 90
//viewmodel_offset_x 3
//viewmodel_offset_y 3
//viewmodel_offset_z -3
//cl_bob_lower_amt 10
//weapon_recoil_model 0
//Remove grey fog/blur around the scope and more things
//mat_postprocess_enable 0
//cvar_unhide_all 1
//sv_disablefreezecam 1
//sv_nomvp 1
//sv_nostats 1
//sv_nonemesis 1
//mat_dxlevel 90
//Recording binds for the in-built source recorder, bind them to whatever key you prefer
//bind o "startmovie movie tga wav"
//unbind p
//bind p "endmovie"
//bind F2 "startmovie zwei tga wav"
//bind F3 "startmovie drei tga wav"
//bind F4 "startmovie vier tga wav"
//bind F5 "startmovie fuenf tga wav"
//bind F7 "demo_timescale 0.25"
//bind F8 "demo_timescale 1.00"
//bind F9 "endmovie"
//mat_hdr_enabled "1"
//Set the framerate you want to record at
//host_framerate 180
//sv_showimpacts 0
net_graph 0 (disables net_graph shown in the video)
cl_showfps 0 (disables fps shown in the video)
//hud_saytext_time 0
//hud_scaling 0.75 (the higher the scaling, the bigger is the HUD shown in the video ultimately)
//hud_showtargetid 0
//hud_takesshots 0
//hud_drawhistory_time 0
//hideradar 1
//Crosshairsettings:
cl_crosshairthickness "0"
cl_crosshairstyle 4
cl_crosshairsize 4
cl_crosshaircolor 5; cl_crosshaircolor_r 255;cl_crosshaircolor_g 255;cl_crosshaircolor_b 255
cl_crosshairgap 0.5
cl_crosshairdot 0
//Remove the HUD (1=Removed, 0=Visible) - helpful if you bind 0 and 1 to keys and then switch between them while recording/demoviewing
cl_draw_only_deathnotices 1
//Position of the weapon (cl_righthand 0 puts it lefthanded, cl_righthand 1 puts it righthanded)
//cl_righthand 1
//Kill assists (0 = disables Assists in the deathnotice and makes it a lot cleaner looking for videos, 1 = enables Assists and shows them in the deathnotice)
mp_display_kill_assists 0
//For GOTV startmovie recording use 0 = Sound brakes, fixes lagg though (= You need to record sound separately with Fraps/Dxtory); for POV demos put it to 1 again, for some reason startmovie works just fine with POV/Ineye demos
//host_timescale 0
//Misc
//host_sync_fps 1
//host_thread_mode 0
//mat_queue_mode 0
//cl_interp_ratio 2
//Skin Removal in Demos
//cl_custom_material_override 0 (0= Disabled 1=Enabled) |
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