MrMetalFTP v2.1 Copyright 2004
code by MrMetal,
find this script here
contact me : email, #lover on Qnet.
|
autoexec model cvars.cfg
// Based on budi's cs:go config modified by 22 with f0rest CFG for *GiR*Team
// Rates (you do not want 33 lerp... these will help : rate 30000 + cmd & updaterate 102.400002)
rate "80000" // Lan "1004000"
hud_scaling "1" // def 0.85
cl_interp "0.0"
cl_interp_ratio "1"
cl_cmdrate 102.400002 // Lan 128
cl_updaterate 102.400002 // Lan 128
// Mouse
sensitivity "2.7"
zoom_sensitivity_ratio_mouse "1.0"
m_rawinput "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
// Hud
hud_scaling "0.75" // source sized hud
hud_showtargetid "1"
cl_showloadout "0" // hide loadout unless switching wep
net_graph "1"
net_graphproportionalfont "0" // tiny net graph font
cl_showfps "0" // not needed if netgraph is on
// Crosshair
cl_crosshairdot "1"
cl_crosshaircolor "5"
cl_crosshaircolor_r "255"
cl_crosshaircolor_g "0"
cl_crosshaircolor_b "255"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_crosshairalpha "200"
cl_observercrosshair "0"
// Audio
snd_musicvolume "0" // volume of music in menu and game
// Game
cl_autohelp "0"
cl_disablefreezecam "1"
cl_autowepswitch "0"
cl_lagcompensation "1"
// cl_disable_ragdolls "1" // is a sv_cheats cvar atm
// Graphics
fps_max "129"
sys_antialiasing "2" // def 0
sys_aspectratio "0" // def -1
mat_hdr_enabled "0" // not working at this time
mat_monitorgamma "1.6" // def "2.2"
// reposition the gunmodel to mimic css more closely.
viewmodel_offset_x "2"
viewmodel_offset_y "4"
viewmodel_offset_z "-2"
// These two removes the shifting of the arm when crouching down.
cl_viewmodel_shift_left_amt "0" // min .5
cl_viewmodel_shift_right_amt "0" // min .5
// These remove the bobbing of the weapon/scope back and forth while moving.
cl_bob_lower_amt "0" // min 5
cl_bobamt_lat "0" // min .1
cl_bobamt_vert "0" // min .1
cl_bobcycle "2"
exec userconfig |
|